I finally figured out how to render out wireframes, thanks to Digital Tutors.
Here is the final diffuse along side a spec render and a vector render of the wireframe.
Here is one of the wire frames on a plane grey backround, I just liked the look of it,
And finally here is some of the renders I did to try get a good colour to go with the backround of my showreel
This is how his skin turned out after trying a few shades of green and playing with some secularity and a few different brushes. Hopefully I can get something close to this rendered in Maya.
Following one of the rigging tutorial from digital tutors I got him rigged. Its a simple enough rig but there is a control fir his hips as well as a center of gravity. I added attributes for bending the second and 3rd knuckle in each finger as well as one for the foot roll which you can see below.
A robot I made as a project to get used to modelling in Maya. The textures could use some work but ill need to get more used to the hypershade before I tackle them.